Short, silly and fun. I like it. I like that it starts off simple with a few flingos, which gave me a chance to learn how flingos work. I like that you had a variety of components that fling you around and are fun to play with. I liked that you kept it short and simple and didn’t put in a bijillion flingos, cannons, etc. Each challenge felt straightforward. The slurb juice was a nice touch to make it more manageable. I really enjoyed backtracking with tiptoe because I got to review all the stuff I had done AND I felt cool for being able to skip past everything with tiptoe. I also appreciate that you put in a checkpoint.
Some ideas for improvement: A Jem gate embedded in the wall would let me know that I needed to collect all the jems. I figured it out after a while from the name, but a clue would have saved some struggling. The spikes near the pinball machine were annoying because I would accidentally bounce into them. It was also nerve-wracking that the pinball camera was a smidge above the floor. I kept expecting to die off-screen from the camera.
Some jems guiding me to the tip toe side would have been helpful with the last flingos. I made it over and then fell to my death because i didn’t realize I needed to hit the wall. An arrow at the beginning of the level after you get tiptoe would have been helpful because I backtracked to the start, didn’t see a way out then went forward again. The second time I went back I noticed/remembered the hole in the wall. Having the end gate visible at one point might have also helped me know where I needed to go. until I found the way out of the level, I didn’t know if maybe there was a switch or something I had missed.
Overall good level. Fun idea and clean, simple execution.