6vjszc2 | “Jungle And Cave” by Ant @k1bhyn | Quick, Intense, Panic Moments
Overall well designed level. The little trees looked really cool. You have a nice variety of challenges: box puzzle, package jump, missile avoidance and golden keys. I really like the little puzzle with the missile timing because of the staggered walls that causes them to go off sync. That was really cool.

The only change I would consider, and this is a matter of personal preference, would to be more forgiving with checkpoints. I’m bad at package jump panic, so even though it was short I died a few times on the spikes. I actually had to switch to using the dpad to get enough precision. And then your one checkpoint only has 3 lives. I cycled through that budd-e twice and then just gave up in frustrating. If he had infinite lives or 12 lives, I might have tried harder and pushed through

Overall fun level and it’s great to see you improving. I really like how you made it feel like a coherent world with smooth transitions. Makes it appealing and signals quality and effort on your part. Good job.
