I really like how this level creates challenge with just the starting blocks, but is generous enough with checkpoints to make it achievable. I am excited to see what the creator does with the constraints of the daily build!
There is a good variety in terrain types and backdrop. The puzzles are straightforward, although the flapjacks falling on you can be funny and challenging sometimes. Also, twice I jumped on one and got stuck in his cage.
The creator makes good use of building sections, and has a bit of escalating difficulty, which is great. My one recommendation is slightly better pacing, which is hard to put into words.The different rooms didn’t always feel like they had a clear vibe or goal, and the challenges didn’t always feel like they clearly escalated in challenge. So, a sequel has some potential for a little bit more flow.
That being said, great level overall. Challenging and fun to beat.