This level is pure chaos. You have a certain degree of control but you also have a ton of bumpers and blasters, in a level littered with jems. But what do you expect when you are trying to take the crown from KING PING BUMP.
This definitely feels a lot more like old style pinball games where you have some control, but you totally could get hosed as well. And just like a pinball game you have a limited set of lives. It’s really cool how the creator implemented this. And when you get too close to losing a life at the bottom, you hear explosions that add tension to the game.
It definitely fits the theme well and makes great use of sound effects and music boxes.
I only have two minor recommendations, if you can even call them that. First, it might have been nice to have a couple of player controlled blasters, to give the player a moment to catch their breathe, and a slightly expanded sense of control and agency. But honestly, that’s mostly personal preference.
Secondly, it can be a little bit difficult to see what’s going initially because the level is so littered in jems. I wonder if hiding the jems until the player leaves the starting room might have made it easier to get one’s bearings. Again, more a matter of personal preference.
This level gets the Popdonk Recommends badge for sheer effort.