This is a great first level by stofSt0rm and a good daily build. The level is beginner friendly, but had enough climbing challenges to keep it engaging for advanced players. Short and fun, I look forward to seeing more.
This is a fantastic use of the daily build and an AMAZING entrant into the weekly challenge. The theme for this week was “Reasonably” and the implementation here is hilarious and on point. The bombs don’t respawn and it’s easy to accidentally blow them all a way. The hard clay underneath the boss section covers spikes, so you have to be “reasonable” there as well.
I really appreciated the scaling difficulty and heavy use of checkpoints. I found the challenges to be challenging, but not discouraging. The timing on the dbot section was quite difficult. The different sections were a great combination of the available components.
Overall an amazing level and a great start to the challenge. Popdonk Recommends!
This is a fun little level and a great use of the daily build. It does a good job of breaking the level into sections and taking advantage of the objects available in the daily build. I appreciated the checkpoints as well as the hidden area. It was quick and simple enough that I wanted to try to optimize my run and play it again and again.
A few small recommendations: First, I would suggest using backdrop to make the level feel more coherent. Also, I would add more hidden areas with lots of jems to allow the highest score to be separate from the fastest run. Overall a fun level and fantastic start.