I absolutely love this level. It does a great job of teaching some of the basic mechanics. I really enjoyed the challenges and the increasing difficulty, that was great. I’m not sure if I had done the ocula throw and bounce before.
There were signs and clear indicators everywhere, but still a little bit of space for that lightbulb moment as a player. Each section feels different and the use of backdrop and variety makes the levels aesthetically pleasing
I have a few recommended changes. First, I think for any level like this, there should be a checkpoint after every challenge, even the simple ones. Second, I would consider swapping out the kaizo with beginner friendly. This is a great beginner friendly kaizo level! and I know for me that I generally avoid kaizo levels because they are too hard, but thankfully the diamond indicator exists. Finally, it could be longer! I was surprised it was only 3 challenges, you could easy have 5 and it wouldn’t be too long if you had a checkpoint for each one and a forgiving difficulty curve.
This level unabashedly earns the Popdonk Recommends badge!